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Rowbyte Plexus 3.1.11 for Adobe After Effects

Discussion in 'Icons, Presets, Plugins, Vectors, Wallpapers, ...' started by hersh, Sep 10, 2019 at 23:36.

  1. hersh

    hersh Registered User

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    Rowbyte Plexus 3.1.11 for Adobe After Effects
    Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various parameters using lines and triangles. The workflow for Plexus is very modular allowing you to create truly infinite set of configurations and parameters.

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    Main Features:
    These are some of the main features of Plexus. For a more detailed overview of all the features, make sure to check out the Tutorials section and also the Documentation.

    + Lines
    Create Lines and Other interactions and control their properties based on the position and distance between the particles.

    + Facets & Facet Effectors
    Generate Facets between the particles and control their properties using Facet Effectors.

    + Triangulation
    Triangulate and create new surfaces on the fly with in-built triangulation modes. You can also control the triangulation by various parameters like distance between the particles etc.,

    + OBJ Sequences
    Import vertices and facets from OBJ files and OBJ file sequences created in your favorite 3D modeling application. Plexus ships with a OBJ Sequence Exporter for Cinema4D at no cost.

    + Modular Workflow
    Plexus has a modular workflow which consists for various objects. You can have infinite number of objects and different combinations which gives you complete control and flexibility.

    + Graph UI Parameters

    Graph based parameters let you control various properties like color, opacity and thickness based on user drawn graphs. You can also choose preset graph flows if necessary.

    + Text Layer Integration
    Plexus integrates seamlessly with the text layers in After Effects. It automatically creates particles based on the outlines of the text layers and you can create various text based transitions with ease.

    + Containers
    You can contain all the particles in a container which can be either spherical, cubical or a custom OBJ object. Containers help restrict the movement of the particles.

    + Sprites
    Render custom sprites based on the particle data and also randomize them. You can also render multiple custom sprites per particle which is very helpful for Infographics.

    + Instances
    Create multiple instances and also nest those instances into another instance object and create multiple instances of that object. Crazy right? Its recursion for the crazy minded.

    + Sound Effector
    Sample a waveform from a sound layer in AE and apply it to vertex position or scale or color. You can also Echo the sampled waveform so that the sound is sampled over time.

    + Slicer Object
    The Slicer Object let’s you ‘slice’ through a mesh and create interesting visualizations. It works best with OBJ meshes and can be used very well along with the instance object.

    + Noise/Field Effectors
    Use Lights to create and control various force fields using Noise and Spherical Effectors. You can seamlessly loop noise values for animations. You can cycle through noise evolution and it works for position, scale & color values

    + 3D Seamless Beams
    Beam lines from particles of one object to another or in between various particles of the same object. You can control various properties of the beams using graph based parameters.

    + 3D Splines
    Finally! Now you can create 3D Splines and stroke them with ease natively with in After Effects. Not only that, you can replicate them in 3D space.

    + Camera/Depth of Field
    Plexus interacts natively with AE's Camera and produces HQ OpenGL accelerated Depth of Field effects.

    + SVG Sequence Export

    Export entire Composition or the current Work area to an SVG Sequence. You can choose the right frame to print later or use them all in sequence to play an animated sequence.

    + Motion Blur
    Create cinematic animations using Motion Blur. You can choose to use AE's comp settings or manually override shutter values to create really dramatic motion blur.

    + Unified Rendering
    Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.

    + Visibility Settings
    You can gradually fade or vanish points, lines or polys when they get close to the camera or far away from the camera. You can also custom hide polygons that face towards or away from the camera.

    + Color Maps
    Use Color Maps to affect the position, color or scale of points.

    + Depth Map Culling
    You can use a Depth Map exported by a 3D program or Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease.

    What's New:
    Release Date: Sep 10 2019
    - macOS Catalina Compatibility.

    Compatibility
    Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3, CC 2017, CC 2018, CC 2019 on Windows (Windows 7 or above)

    Home Page:
    Code:
    http://www.rowbyte.com/plexus/
    Download Links:
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